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CRAVING POWER AND LUSTING FOR HUMAN SOULS,
the wicked necromancer sweeps the land, leaving behind nothing but death
and devastation.
RETURNING HOME, fifteen-year-old Derrik and his friend Tweaks find their
homes burning and families missing. They immediately embark on a rescue
quest for redemption and retaliation. Such evil cannot be allowed to roam
exempt.
SINISTER GIANTS, colossal green jungle cats, and undead monsters confront
them as Derrik and Tweaks encounter inconceivable threats in the forbidden
woods, as well as gain unlikely allies.
THE BOYS SOON REALIZE that their only hope to save their families comes
from the very creature they cannot trust. But they re running out of time.
How can they put an end to the necromancer s terrifying reign?
CLICK
HERE TO ORDER!
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| DERRIK:
Fifteen-year-old son of a blacksmith. When his parents are stolen from
his hometown of Bylon, he goes into the forbidden woods to search for
them. |
TWEAKS: Derrik's fifteen-year-old friend, a
rather shy inventor who wears a single lens
made from lightning-struck sand that helps him see better.
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NECROMANCER:
Evil man who knows magic to bring the dead back to life. He creates
battles to gain bodies so he can animate the bones of the dead with stolen
human souls.
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| CLATTERIN:
One of the necromancer’s mistakes, made while perfecting his
technique of animating bones into his warriors. |
SSASKA:
A snake man, part of a race used by the necromancer to kidnap humans.
Derrik and Tweaks find him wounded in the forbidden woods. |
MARSON:
One of a race of cow-riding
giants who live in the forbidden forest and capture the travelers in their
snares.
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Read the first two chapters of BONE WARRIORS |
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Chapters
Chapter
4 – City of the Missing
Chapter
5 – Orphan Makers
Chapter
6 – Going in the Woods
Chapter
7 – The Green Thing
Chapter
8 – Under a Rock
Chapter
9 – Prisoner
Chapter
10 – A Place to Sleep
Chapter
11 – Tree of Fire
Chapter
12 – Strange Alliance
Chapter
13 – Something In The Woods
Chapter
14 – Cow Cavalry
Chapter
15 – Strange Black Rocks
Chapter
16 – Dead nor Alive
Chapter
17 – Hang the Boat
Chapter
18 – Too High
Chapter
19 – Splinters
Chapter
20 – Missing
Chapter
21 – Log
Chapter
22 – Stowaway
Chapter
23 – Beached
Chapter
24 – Lizard Village
Chapter
25 – Boars
Chapter
26 – Bird Men
Chapter
27 – Nightmares
Chapter
28 – Magnus
Chapter
29 – Rigor Mortis
Chapter
30 – Sinking
Chapter
31 – Scalies and Furries
Chapter
32 – Badlands
Chapter
33 – Stone Spires
Chapter
34 – Blumpers
Chapter
35 – Dreaming Awake
Chapter
36 – No Way Out
Chapter
37 – The First Terror
Chapter
38 – The Second Terror
Chapter
39 – Dungeons
Chapter
40 – Traitor
Chapter
41 – Followed
Chapter
42 – Piles of Bones
Chapter
43 – The Necromancer
Chapter
44 – A Good Place To Be |
1.
B ody Count
"Fight us now! We will bloody your beards!" The
threat rose on rancid breath from a red-bearded man in stained
leather breeches. His bloodshot eyes sent hateful glances up
the hill toward the enemy while his ragged warriors stamped their
impatient dirty feet at the edge of a meadow.
The necromancer sneered at the barbarians’ wretched disorder, his
cold eyes focused through two slits in a silver mask etched
with the ghostly outlines of a skull. His nose twitched, his dry
lips curled in disgust at the barbarians’ stinking flesh.
Red
Beard took a dozen steps into the meadow. His men followed, leaving gaps
between the trees that were quickly filled by more barbarians. Their
muscled arms raised a forest of spears and broadswords, flashing sunlight.
Spiked maces swung from thick wooden handles and axes practiced
head-cutting sweeps while gruff voices raised more insults.
"You’re nothing but worthless swine!"
"We’ll cut your heads off for trophies, you armored
weaklings!"
"Come to the slaughter! This day, you die."
Hate rose with the taunts, gap-toothed mouths slapping together as though
anxious to taste blood. The only thing that held them back was the
necromancer’s advantage of higher ground.
A broad-shouldered knight strode out from the necromancer’s troops and
dropped to one knee before his commander. He bowed his head, showing a
grinning skull etched on top of his helmet. The quiver of arrows on his
back was destined to empty into the enemies’ stinking bodies. Raising
his head, he squinted in a patch of reflected light from the silver mask.
"The troops are ready, sir."
Strange black designs swirled around the necromancer’s dark blue robe,
changing shape, stretching and curling their way through the folds like
living things. He turned his lean body and saw his troops assemble in
perfect lines, according to experience, swords and javelins at their
sides. They were clearly outnumbered.
Good.
The necromancer wasn’t interested in winning. He only wanted bodies, and
his own fallen men would be easier to claim. The enemy usually carried off
their dead, the fools, and sometimes burned them, making the bones
completely unusable. Broken bones were worthless, too, but sometimes that
couldn’t be helped, especially in war.
The necromancer gave a single flick of his black-gloved hand. The knight
rose to his feet. "Remember," the necromancer said, his voice
low. "No matter what happens, you and your brother must stay close to
me."
"Yes, sir." The first knight bowed while another huge knight
stepped in beside him and nodded agreement. The bodyguards were there to
carry out the necromancer’s deadly orders because he never killed with
his own hands. Killing took power from the soul, and he needed all his
power. It took strong magic to work the spell that would make all the
difference.
Slowly he raised his gloved hands and pointed to his armored soldiers.
Loud cries arose from the waiting barbarians, their decaying teeth
gnashing in frenzy. Then the necromancer spoke the deadly words.
"Begin the slaughter."
His knights grabbed the halters of two young dremi, their snake-like
bodies squirming in the grass behind them. The dremi’s triangular heads
tossed gray-blue manes over powerful shoulders, held up by two forelegs,
each as tall as a man. The rest of their bodies slipped behind them in a
column of muscle ending in a pointed tail. The knights swung their armored
legs up behind the dreami’s large pair of leathery wings while the dremi
stepped impatiently, their knees locking and unlocking, long toes sifting
the grass. A smaller pair of wings flapped further back along each of
their dark, scaly bodies.
Then the necromancer flung his gloved finger forward, pointing across the
meadow, his robe fluttering. |
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"Attack!"
cried the knights, pressing the smooth, glossy scaled dremi’s necks with
urgent hands. The long creatures came to attention, opening their wide
mouths to show teeth as sharp as pointed daggers. They surged forward,
dragging their writhing tails with powerful strides of their forelegs,
forming a protective barrier before the necromancer. Two glistening
streams of liquid shot out from the backs of their throats. When the
liquids touched in front of their pointed noses, two bursts of bright
orange flame rose into the air.
At this signal, the front lines of the necromancer’s army lowered their
javelins, raised their swords, and marched down the hillside. The
barbarians let out a wild roar and pounded toward their enemies,
flattening grass and flowers into a morbid carpet beneath their filthy
feet. When the necromancer’s warriors reached flat ground, they released
a volley of javelins. The first row of barbarians fell, screaming, but
more swarmed forward to replace them with wide open mouths and raised
weapons. A few seconds later, the two armies crashed together in the
meadow. The necromancer watched the furious battle from the hilltop, his
wrinkled heart leaping every time a soldier fell. So many lovely dead
bodies.
When the battle ended, the victorious barbarians gathered their fallen
leaders, leaving the rest to their fate. The enemy retreated just ahead of
sunset, Red Beard bobbing lifeless above the heads of his warriors until
disappearing into the dark shadows beneath the trees. The necromancer
looked out over the corpse-covered meadow, barbarians sprawled alongside
his own armored men. A few survivors contorted their wounded bodies or
raised weak arms, begging for help. His dry lips set in a line as grim as
the mask he wore. He would most certainly help them with their suffering.
He turned to the knight standing nearest to him. "Bring in the
wounded," he said. "Leave the dead."
The knight gave the order, which was carried out by the dozen soldiers who’d
escaped serious injury. They carried their bleeding and broken comrades
into a tent set up for their care. With skin walls too thin to shut out
the moans and cries of distress, the irritating sounds squeezed inside the
necromancer’s withered ears, filling his head until there was no room to
think. He strode away, the black designs chasing each other around his
dark robe. Both of his bodyguard knights followed at a respectful
distance.
Suddenly the necromancer whirled, stabbed his finger at the tent, and
roared, "Leave me! Go see to them!"
The knights bowed. "Yes, commander," they answered, then left to
oversee the administration of the poisonous medicine they mistakenly
thought would help their broken comrades. Only the necromancer knew that
none of the wounded were expected to survive.
The necromancer turned away and walked alone. Once the cries of pain were
far enough away to be of no consequence, he stopped and looked at the
bodies, stained blood red from the dying sun. There were so many, more
than he’d hoped for. He slowly raised his black-gloved hands above his
head, his hard heart pumping with dark excitement as he moved his curved
fingers in slow circles. "A los morte com ta corpus," he
chanted.
Two huge figures lumbered out from a copse of dark trees. Each walked into
the meadow on two thin legs beneath bodies that were twice as tall as a
man and three times as broad. The bone golems appeared to be scarlet
lacework gone horribly wrong, with wide spaces between woven sections.
Wobbling skulls sat on top of the bone skeletons and turned with quick
jerks to find bodies to stack in their giant arms like sodden firewood.
Only when the sun buried itself beneath the horizon did the monstrous
bodies gleam sickly white in the moonlight. The bone golems’ jerky
movements came from a random attachment of bones. Never stopping, they
used their strangely fitted joints to silently carry out the grisly task
until not a single body was left in the trampled meadow. Then the golems
deserted the bloody battlefield, disappearing beneath the dark trees with
their grisly burdens.
The necromancer clasped his black-gloved hands behind him and headed back
toward the tent, where a final feeble cry shot up toward the dark sky.
Then all was silent. It had been a very worthwhile battle.
2.
Don’t
Go
in the Woods
"Derrik!"
Tweaks yelled, jumping up and down like a freckled grasshopper. "I
did it!"
Derrik
put his big, square hand on Tweaks’s head, forcing his friend to stand
still, but that didn’t stop Tweaks’s ears from wiggling up and down as
if trying to break free of his head. "Stop that," Derrik said.
"You look like a stupid mooncalf."
Tweaks ducked out from under Derrik’s hand, his short red curls
springing out in all directions. "But this is the best thing I’ve
ever made!"
"What is it?"
"A machine to collect dit eggs."
Derrik snorted.
"Come on, Derrik, this could free kids everywhere from having to
gather eggs. Besides, when have my inventions ever failed?" Derrik
opened his mouth, but Tweaks quickly added, "And the time my water
heating machine exploded doesn’t count. There was a newt in the
water."
"All right," Derrik said, crossing his arms. "Show me your
wonderful invention."
"Okay, but it’s not here," Tweaks explained. He started down
the road, his eager face turned back over his shoulder. "Come
on."
Before Derrik could follow, the front door of his rough board house popped
open and his mother, Mali Sparks, stood in the doorway. Her intense tawny
eyes looked at the boys through tendrils of soft brown hair that were
forever escaping the braid around her head. She sent a puff of breath
through rounded lips, sending the hair dancing over her upturned nose. She
was small enough that Derrik could have picked her up and sat her on a
shelf, but he would never dare try. Her temper would have her serving him
dry bread and scummy water for a week if he did.
"What are you doing out here?" She looked from Derrik to Tweaks,
then broke into a smile. "Gerret, is that you?" she asked, using
Tweaks’s given name.
"I came to see Derrik," Tweaks admitted in a voice that sounded
like an apology. His blue eyes dropped from Mali to study
the unremarkable ground.
"Good," Mali said, her voice light. "You can help Derrik
bring in water. Two buckets, please. And be quick about it." Then she
flapped her small hand at them and shut the door.
"Great," Derrik said.
"Let’s hurry so we can see my invention," Tweaks urged,
trotting ahead. Tweaks had barely disappeared around the corner of the
house when he suddenly bounced back and tumbled to the patchy grass.
Derrik heard an, "Oof!" Then his father staggered around the
corner, his hand pressed over the leather blacksmith apron he wore across
his stomach. "For such a small guy, you are solid as stone,"
Willan Sparks said, sticking out a large hand to help Tweaks up.
"Sorry, sir," Tweaks whispered. He stared at the big hand a
moment before raising his own hand to meet it.
Willan glanced at his son over the top of Tweaks’s head. Except for the
beard and lines by his father’s eyes, fifteen-year-old Derrik may as
well be staring at his own reflection. Wavy brown hair hung nearly to
their shoulders, dark eyes sat under eyebrows that drew two straight
somber lines. Both had noses a little longer than most, although they
weren’t out of proportion, and their full mouths were set in jaws strong
enough to crack bones. Willan’s biceps bulged as he easily pulled Tweaks
to his feet.
"Are you headed for the forge, Da?" Derrik glanced at the
blacksmith shop sitting a
hundred yards from the house.
Willan nodded.
"Do you need my help?"
"No, son, it’s just a small repair job on your mother’s
stove," Willan said. "Won’t take but a few minutes."
Derrik’s eyes grew wide with hope. "Will she be frying scones
for supper then?"
Willan snorted. "You and your always empty belly." He nodded
toward Tweaks. "You ought to be sharing your food with your friend so
he can grow taller." Willan ruffled Tweaks’s hair and said with a
smile, "You could help yourself by standing up straight, young
man."
"Yes, sir," Tweaks murmured, keeping his eyes down.
"Tweaks and I were going off," Derrik said.
Willan’s voice was firm when he said, "Not to the woods."
Derrik sighed. "I know, Da, you keep telling me that."
"And I’ll keep on telling you."
"What’s really so bad about the woods?" Derrik asked.
Willan shook his head. "Your mother wouldn’t want me to say."
Derrik pushed back his shoulders. "I’m practically a grown man, Da."
"Even grown men don’t go there," Willan replied.
Tweaks looked back and forth between Willan and Derrik, chewing his lip.
"I’ve seen men cutting trees in the woods," Derrik protested.
"They don’t go in the woods," Willan corrected him. "They
pick at the edges, working in groups, removing one layer of trees at a
time as quickly as they can." Willan popped his knuckles and gazed
into the distance beyond his forge. "I wouldn’t want to be there on
the day they finally reach the center of those woods."
"Why?"
Willan looked at his son with clouded eyes. "Because there’s
something in there."
"Wh-what kind of thing?" Tweaks whispered.
Willan sighed. He looked toward the house, then back at the boys.
"Are you sure you want to hear this?"
"Yes," Derrik said. Tweaks merely dropped his chin, a sign that
Willan took for assent.
"No one who’s come out alive knows for sure," Willan said.
Tweaks shivered.
"But it wasn’t always so," Willan added, as if that would
soothe Tweaks. "Those who built the village a hundred fifty years ago
floated downriver in boats, studying the shadowed depths between the
forest tree trunks with worried eyes for any sign of wild animals. If that
was all that ever lived there, they should have been glad. They cleared
trees, built homes, fenced fields, and when they went into the woods after
wandering livestock, they discovered sink grass."
"Sink grass?" Derrik asked.
Willan nodded. "A place that looks firm and fine until a body steps
on it, then they sink and drown, quick as you can whistle. My granda told
me of times he went in the woods with his da for good hunting, fat birds
and four-legged beasts a-plenty, and no troubles besides sink grass. But
something strange happened about a hundred years ago. An able-minded
villager, gone so long he was feared dead, came out addle-headed, claiming
to have seen horrible creatures deep in the forest. Other villagers never
came out. Strange cries rang through the trees at odd hours. Travelers
were turned around, walking and walking without getting where they thought
they were going. A few survived, some walked themselves to death or landed
in the sink grass, which amounts to the same thing." Willan’s
dark eyes blazed as though flames twisted through them.
"So no one ventures into those wild trees alone any more. Especially
not my son."
The air hung thick with Willan’s warning. Then Tweaks spoke
in a thin voice, "Sir, may we get the water now?"
"What water?" Willan asked, blinking as though the daylight
caught him by surprise.
"Mama sent us to fetch water," Derrik answered.
Willan’s eyes flew open in mock fear. "Get going then," he
urged. "Don’t keep your
mother waiting, or there will be no scones for any of us. Shoo,
shoo!" he waved his big hands toward the well.
The boys moved past him at a trot. Then Willan called, "Be home
before dark."
Derrik asked, "What’s to be afraid of in Bylon after dark?"
"Me!" Willan roared, his beard split with a grin.
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